Edward
Dutton interviews computer game designer Lee Walton
Lee Walton has been amazed by how willing his
Finnish colleagues are to switch into English just
for him.
‘I used to live in France and in France the attitude
is that they will not speak English and I suppose
“fair enough” but here they’re just too nice! If
they’re talking and they see me they’ll just swap
into English and I’m like “Oh no!” It’s generous to
say the least,’ he laughs.
In Oulu since September 2006, the computer game
designer found his Oulu love a couple of years ago
when he was working for the computer game company
Electronic Arts. ‘We met in a pub in Guildford,’ he
says. ‘Grr! I wish I could remember the name. Oh!
What was it?’
His Finnish girlfriend was in the UK training to be
an English teacher and for ‘a couple of years’ they
found themselves in a long distance relationship: ‘A
lot of MSN, Skype, phoning . . .’ while his future
wife finished her English degree. They finally got
married just over a month ago ‘in the Dominican
Republic!’ he smiles. ‘We wanted to get married on
neutral turf!’ Lee is English, originally from
Northampton.
Designing Computer Cars
Before he met his wife, Lee worked in England
designing cars for computer games . . . though it
wasn’t always meant to be this way.
‘I did a degree in car design but there weren’t that
many jobs in car design so I registered with an
agency and there was a games company that needed
someone to do the 3D modelling of cars . . .’
This was ‘great’ because ‘I could actually design my
own cars for these cars for these games . . . which
is what I wanted to do all along!’
Lee was involved in the games Burnout Revenge and
Total Emersion Racing (for the Playstation and Xbox)
amongst others. He tells me all about the computer
game industry. Apparently, it’s ‘a bit like the film
industry’ and involves people ‘pitching ideas for
games to companies.’
In Oulu, Lee is working for Farmind on Kirkkokatu as
their ‘Art Director.’ At 31, Lee tells me he is
older and more experienced in the business than
everybody else at the company!
Turning up in Oulu unemployed, he got his job
entirely through ‘talking to companies.’ A year
before he came to Oulu he was looking into work and
was offered a job designing computer games in
Helsinki ‘but I really liked Oulu’ he insisted.
‘Unbelievably Friendly’
He contacted people by email – which he found got
a lot of responses – and finally he was put in touch
with the CEO of the small and expanding Oulu company
by someone in Helsinki, ‘who was basically his
rival’ says Lee, still amazed.
‘People seem so friendly here,’ he says of working
in Oulu. He got work via email which Lee exclaims is
‘staggering! So unbelievably friendly.’
Apparently computer game design in the UK is a far
more cut and thrust world with people head hunting
other game designers and conniving to avoid paying
commission fees to the agency that finds the
designers by lying and saying you didn’t go to the
interview they set up when you did.
‘I don’t miss that. I’m an honest guy and there’s a
kind of ruthless, screw the other guy over attitude
in this industry in Britain.’
‘Modest but Honest Society’
In Finland, by contrast, Lee insists that, ‘I
don’t think you’ll get a more honest businessman
than a Finnish businessman.’ Even Finnish CVs
involve playing down what you’ve done, says Lee, in
contrast to British CVs where you ‘big yourself up’
to the extent that Finns might think ‘you’re an
arrogant idiot. It’s an interesting difference,’ he
says. ‘They’re a modest but honest society.’ In
general Lee has found it far more laid back in Oulu
but oddly, ‘only a little bit less work gets done.’
‘It’s difficult to get used to going home at
weekends!’ Lee tells me. ‘When I worked for
Electronic Arts it was 7 days a week, or at least 6
and I’d be there until 9pm.’
It’s been difficult to get used to ‘everyone just
leaving at 5’ says Lee. Also ‘the language is
completely impossible’ Lee admits. He’s found some
Finnish rules fairly strange such as a ‘nasty
experience’ when he was almost killed when a car
knocked him off his bike and there was some debate
over whether charges would be pressed against him.
‘I assumed that if he hit me then he’s in wrong’ Lee
continued to protest. And even in the world of
Finnish game design you have to be careful. Lee
cannot talk to me about future products – in case
the ideas are stolen – and to even go into certain
parts of the office I’d have to sign a
‘non-disclosure’ form.
Lee’s advice to expats seems clichéd but it’s
certainly worked for him. ‘Get to know people’ he
says. It works brilliantly here . . . better than
anywhere else. Everybody just seems to know
everybody else. With my boss, he was recommended to
me by the head of a rival company and I’d never even
met him. It was all done via email.’
The biggest challenge that Lee has found here ‘other
than the language’ has been ‘communication.’ He
finds that Finns tend to ‘keep quiet’ and not tell
him if there’s a problem but at the same time he has
found them to be ‘blunt in a good way.’
‘Sausages’
Lee’s company mainly designs for the Nintendo DS
and he shows me a Poker game which they made which
has just come out. Some people at Farmind even
designed their own game called Puzzlescape and Lee
tells me about how, when he was a kid, he was more
into Sega than Nintendo and regretted never managing
to complete Alex the Kid in Miracle World, its
trademark game before Sonic the Hedgehog.
He’s enjoying Oulu and there’s not that much he
misses about the UK. ‘Sausages . . . seriously!’ he
realises. ‘They’re just not the same here!’ Also,
‘Cheddar cheese . . . and pub meals. Here pubs are
just about alcohol!’
One of funniest things that’s happened to Lee in
Finland was getting a long distance train and being
quizzed in detail all the time by a middle-aged
Finnish man on the English language. He found this
‘very friendly’ but wanted to say, ‘I don’t know.
I’m not an expert. I’m just someone that speaks
English.’
As I leave, Lee’s frustrated that he still can’t
remember the name of the pub that ultimately found
him his wife and brought him to Oulu. But he emails
not long afterwards.
‘The name of the pub just popped back into my head!
The Keystone in Guildford! I even proposed to my
wife in The Keystone, six months after we met
there!’
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